Would love to hear other perspectives on this- I tend to start with just the main characters and the challenges I want them to confront over time, and then build a world around that. But that's not the same as pure worldbuilding
I'm not nearly qualified enough to say this a good way of worldbuilding but I start with a starting concept or character, think "what kind of details and events would cause the concept/character to be this way" and then place the events and details in an order where you could see the "history" of how the current event happened
Would love to hear other perspectives on this- I tend to start with just the main characters and the challenges I want them to confront over time, and then build a world around that. But that's not the same as pure worldbuilding
I'm not nearly qualified enough to say this a good way of worldbuilding but I start with a starting concept or character, think "what kind of details and events would cause the concept/character to be this way" and then place the events and details in an order where you could see the "history" of how the current event happened