Updated the randomizers to fix a rounding error, and make it so the tutorial isn't skipped in FF1 if you don't randomize (and/or custom-starter-ize) the spawns.
The FF docs have been updated to include the previously-unknown chip requirements for some FF1 spawns--it turns that these are tied to events. Because I was given this in a direct fashion, at least for now the generated spawns from the randomizer and spawns editor have not been updated.
The FoFi Graphics Editor has been updated to allow for easily changing which files a sprite points to. Also, it includes (and automatically applies) the FFC AP Fix patch now, sorry for missing that before.