The melancholy of karmic128

kokonoe.pro

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The new mapper support in the latest Cyclone version seems to work just fine. However, I don't know if this is a change in your code or the regular GPGX code, but the sound emulation seems a bit iffy. The sound effects on Niutai's games in particular sound like they're possessed by demons for whatever reason. P.S. Like the new domain.
alexparr's avatar alexparr 10 months ago

Adding to this, I wonder if it would be possible to add the option to toggle sound hacks that more closely mimic the Firecore units? Like making PCM samples always play at a specific rate, pitching the FM down 4 semitones, pitching the PSG down 7 semitones, possibly etc?

Just letting you know, the current .dll in your Genesis Plus GX Cyclone repo is broken, I think it didn't compile correctly.
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karmic128's avatar karmic128 1 year ago

Are you using a 32-bit RetroArch? The dll is 64-bit. If so I think I'll include both 32-bit and 64-bit builds in the repo

karmic128 updated their site.
1 year ago
karmic128 updated their site.
2 years ago
alexparr's avatar alexparr 2 years ago

Hey, thanks for the shoutout! Yes, that's my reddit account; not sure why I didn't take alexparr though.

If it helps with figuring out where the header for those special "AtGames/Firecore only" games comes from, it definitely comes from (at least a prototype of) the homebrew game "Mighty Mighty Missile!" for the Genesis. I was able to confirm it by looking at the game's TCRF page: https://tcrf.net/Proto:Mighty_Mighty_Missile! Really, it's just the fact that "FVRING" is mentioned right there on the game's title screen.
karmic128 updated their site.
3 years ago
karmic128 updated their site.
3 years ago
karmic128 updated their site.
4 years ago
I found another bug with your Genesis Plus GX fork. When you beat level 2 of Plumbing Contest, the game breaks.

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Last updated 1 year ago
CreatedDec 11, 2021